34 Glossary.txt




Elysion Online - Dragon Newt and the Summoner - Glossary

[Game]
Elysion Online: a new VRMMORPG, a game that has been getting a lot of attention for its plethora of player types, cute NPCs, and good graphics. By regulation, students under high school age are required to play with high school age or older players. Moreover, this game prohibits the resemrat for a certain reason. Takuto is involved in the game's development as a part-time developer, so he got the hard-to-find first limited edition for free and started playing from day one.

GM: The name of the game's management staff who provide user support, manage official events, patrol the game, and prevent fraud. Koyanagi-san, who was Takuto's boss, is currently a member of this group.

Job Title.
Occupation: The occupation assigned to each player. The job type does not change during the resumption of the game. However, it can be changed when the job type evolves. If this happens, the player will no longer have the skills dedicated to that type of job, but will inherit the normal skills. There are two main types of job titles: combat jobs that specialize in combat and production jobs that specialize in production.

Production: People who create and sell items, weapons, armor, accessories, foodstuffs, etc. They have their own specialized jobs and are an important part of the player's life. They are also able to fight and gain experience by creating products.

Combat: You earn money by slaying monsters. Most players can gain production skills in this job.

Summoner : A summoner is also known as a summoner. They can summon monsters or sub-race by using summoning magic to make a contract with them. It is recommended for solo players, which makes it a good choice for long-duration exploration and situational battles.

Warrior: A warrior, also known as a fighter. They can use swords, spears, axes and other weapons. They are the most useful and easy to use, and can be customized in many ways.

A female warrior, also known as an Amazoness, has the same duties as a warrior. Their job description is the same as that of a warrior.

Heavy Warriors: These warriors are also known as armor. They specialize in defense and attack, and their weapons of choice include large shields, large swords, axes, hammers, halberds, and large spears.

A light warrior, this type of warrior specializes in speed. They are equipped with one-handed swords and daggers. The knight has no muscle power, so light weapons are recommended.

A knight is also known as a knight. The knight has better offensive and defensive skills than the warrior and is less fast than the warrior. The knight is equipped with a one-handed sword and shield. They can also carry spears and large swords. A spearman is one of the most orthodox jobs in the world.

A spearman, also known as a lancer. The spearman's weapon of choice is a spear, large spear, or halberd. The overall status is slightly lower than that of a warrior.

This type of fighter is also known as a Warrior. They are equipped with gauntlets, merikens, and other combat-specialized weapons. They have better life force, attack and speed than warriors, and are lower in defense.

An archer, also known as an archer, uses a bow and arrow as his primary weapon. The archer's main weapon of choice is the bow and arrow, but he can also carry light weapons such as daggers. They specialize in archery and have a number of special skills for this type of weapon.

A wizard is a magician who specializes in magic. Wizards specialize in magic. They use various types of magic to attack and support the enemy. They are often targeted by monsters.

Thieves: A bandit, also known as a thief. They have no muscle power, so light weapons such as daggers are recommended. You can obtain a special skill to set traps. Therefore, they specialize in search and reconnaissance.

Ninja: A job title that specializes in search and reconnaissance, just like a Thief. A light weapon is recommended. You want to equip a kunai, a ninja sword and a shuriken as a ninja. They have ninjutsu skills specific to their occupation, and are capable of attacking attributes like magic skills. This is a popular occupation because it allows you to imitate a certain anime.

Cleric: A cleric is also known as a cleric. It specializes in recovery. The job title's exclusive skill is recovery magic. It is characterized by its ability to recover more than light magic. Only light magic can be acquired as a magic skill; other spells cannot be acquired.

Priests: Like clerics, priests specialize in recovery. The skill dedicated to the occupation is purification magic. The skill is a cleansing spell. It is extremely powerful in recovering from abnormalities and against demons and zombies. Like clerics, he can only acquire light magic and not other types of magic.

A fierce wielder, also known as a tamer. The job-specific skill is taming. You can tame a monster to join it. Unlike Summoner, you can get a monster by only using your skills, but you need to reduce the monster's HP to the point where you can tame it.

Alchemists: Also known as alchemists. The skills specialized for this type of job are Alchemy and Magic. This is a late bloomer's job, however, and to master it, you need to improve your alchemy skills considerably. Alchemy allows you to instantly create an iron wall or create a desired weapon, making it a popular job title for imitating certain anime.

Fisherman: A fisherman, also known as a fisherman. They specialize in underwater combat. They use nets and harpoons. They are said to be unrivaled in underwater combat.

A martial artist: An early type of fighter who specializes in combat. They are well-balanced in status and have special skills that make them self-enhancing.

Fortune Teller: Also known as a fortune teller, this job title is dedicated to fortune telling. A skill exclusive to this profession is fortune telling. Depending on the results of the fortune-telling, it can have a variety of effects. This can be a good thing or a bad thing, which is the scary thing about this profession.

A merchant, also known as a merchant, buys and sells items. A job title that involves buying and selling items. Merchants make money by buying goods from production and selling them to players and NPCs. The merchant can fight, but his status is lower than that of a fighter. However, their status is lower than that of a fighter.

Blacksmith: A blacksmith is also known as a blacksmith. Blacksmiths specialize in making and repairing weapons. He is a blacksmith but can fight. They are also known as blacksmiths, but their status is lower than that of combat workers.

Leatherworkers are also known as leatherworkers. A leatherworker specializes in making and repairing leather armor and shoes. They are also known as leatherworkers, but their status is lower than that of combat workers. However, their status is lower than that of combat workers.

Farmers : Farmers are also known as farmers. They specialize in growing vegetables and medicinal plants. He is a farmer, but he can fight. However, their status is lower than those of combat.

A farmer is also known as a healing butcher. They specialize in creating healing items, buffs, and debuff items from medicinal herbs. They are also known as medicine men, but they can fight. However, their status is lower than the combat profession.

Woodworker: A woodworker, also known as a woodworker. They specialize in making weapons, items, and houses out of wood, such as bows and staves. They are also known as woodworkers. However, its status is lower than the combat profession.

[Monster]
Monsters: enemy characters that appear in the game. Monsters are divided into summoned monsters, tame monsters, common monsters, and normal monsters. The enemy characters in this game are basically monsters, but monsters are not the only enemies.

Summoned monsters: monsters that a summoner can join.

Tame Monster: A monster that a fierce beast wielder (tamer) can join.

Common Monster: A monster that both the Summoner and the Beast Master can join.

Normal Monsters: Monsters that cannot be joined by a summoner and a beast wielder.

Game System.
Party: A group of players who form a group with each other. The maximum party is six players. You can choose the composition of your party.

Legion : A group of multiple parties. The maximum number of parties is 5. The appearance rate of monsters increases and the experience value is distributed. The number of item drops is the same as in a normal party.

Friend : A friend. You need to register as a friend in order to exchange emails with other players who you want to keep in touch with. When registering, each player will have a friend code which will be given to them. When an email is sent to a player, a report will be sent to the player via Info.

Mail: A way for players to communicate with each other. Mail can be sent to a specific person who is registered as a friend or by using a friend code.

Facilities.
Inn: A facility where players stay. They are necessary for the safety of logging out, and prices vary depending on facilities and treatment. Some of the inns are rip-offs, so be careful. In addition to logging out, you can also create items and eat.

Library: a facility with many books. You can find detailed information about magic and witchcraft, maps, monsters that appear, and skills. However, in order to read the books, you need to have the reading skill, and you will not be able to read the books unless you clear the reading requirements.

Stall: A facility where players who do not have a shop can conduct business.

Guild: the name of a large organization. If it is a player's organization, it is called a clan. A player can organize a guild with a minimum of 30 clans.

Adventurer's Guild: A guild dedicated to adventurers who take on guild quests, such as defeating monsters. This is the first guild that most players sign up for. The higher the guild rank, the more challenging quests are released. It is also one of the largest guilds in the world, and is closely connected to many countries.

Beast Demon Guild: A guild dedicated to summoners and beast wielders. Its quests are all monster-related. Basically, there are no requests to defeat them, but if an emergency arises, they will issue a quest to defeat them. Some large guilds have facilities dedicated to summoners and beast handlers, where you can buy food and equipment.

Alchemy Guild: A guild dedicated to alchemists. Most of the quests are item creation requests. It is not a suspicious guild, although it has an underground guild, which gives the impression of a secret organization. You can buy items created with alchemy skills.

Business Guild: A guild that runs a business. A guild that must be registered in order to open a stall or shop. If the guild goes bankrupt, the guild will cancel its registration. It is also the general manager of each production guild. Smaller villages and towns often have only this guild, where you can buy the tools, items and facilities needed for production jobs. It is one of the largest guilds, along with the Adventurer's Guild.

Guild Card: an identification card for belonging to the guild. You can't use the guild without it. It also indicates the rank of the guild, and has a total of 16 ranks: white, black, gray, brown, blue, water, red, pink, green, yellow-green, yellow, orange, purple, copper, silver, and gold.

[Quest]
Quests: Challenges issued by the guild, NPCs, or the management. You can get rewards when you complete them. Each quest has a difficulty level, currently ranging from F- to S+.

Guild Quests: A challenge from each guild. The more quests you complete, the higher your guild's rank will be.
The higher the level of difficulty, the more experience you'll gain to improve your guild's rank.

Requested Quest: A challenge issued by an NPC. There are different types of requests, such as normal requests and persistent requests. It is up to the player to decide whether to accept them or not.

Special Quests: These are challenges that occur when special conditions are met. The player decides whether to accept them or not.

Urgent Quests: A type of quest that occurs unexpectedly and under special conditions. The player does not have the right to refuse them.

Event Quests: These are challenges issued by the administration. The difficulty level is high and there are various types of quests. They are characterized by a high degree of difficulty and a variety of rewards.

Weapons.
Weapons: Weapons have a degree of rarity, weight, and durability. Rarity is the quality of the weapon, the higher the rarity, the more powerful the weapon. If the player's muscle strength is less than the weight, agility and accuracy will be negatively affected. Endurance value gradually decreases as the weapon is used, and when it is gone, the weapon will break and become unusable. The durability value can be restored by reforging by a blacksmith or by recovering it with alchemy skills.

One-handed sword: The most common sword-shaped weapon. Mainly used by swordsmen, knights, and warriors. It has a standard weight and a wide range of martial arts techniques, from big moves to less-skilled ones. Requires one-handed sword skills or higher-level skills to handle.

Dagger: A sword-shaped weapon that is smaller than the one-handed sword. Mainly.

Compound Magic: The five types of magic: lightning, bomb, wood, ice, and space-time. The name comes from the fact that it is created by combining the basic magic.

Special magic: Magic created by monsters and subspecies that is impossible for humans to master. It is said that it is impossible for humans to master this type of magic.

Wind magic: Magic of the wind attribute. It favors the water element and disadvantages the earth element. It is the fastest and easiest of all the basic spells to apply.

Fire Magic : A magic with the attribute of fire. It is favorable to the earth element and disadvantageous to the water element. It is the magic with the greatest firepower in the basic magic.

Earth magic: Is a magic of the earth element. It is a magic that is advantageous to the wind attribute and disadvantageous to the fire attribute. It is the magic that is most specialized for protection among the basic magic.

Water magic: magic of the water attribute. A magic that is advantageous to the fire attribute and disadvantageous to the wind attribute. It is the most balanced magic in the basic magic for offense and defense.

Light magic: Magic with a light attribute. Magic that is both advantageous and disadvantageous to the dark attribute. The main function of magic is to assist in the recovery process.

Dark magic: Dark magic of the attribute of darkness. A magic that is both advantageous and disadvantageous to the light element. The main function of magic is to interfere with state disorders.

Lightning magic: A type of magic with a lightning attribute It favors the water and ice attributes, and is disadvantageous to the earth and wood attributes. It is fast, powerful, and easy to use.

Bakumagic: Magic of the explosive attribute. It favors the earth and wood attributes, and is disadvantageous to the water and ice attributes. It has the highest fire power of all combined magics. Instead, it takes a long time to activate the magic and is easy to detect.

Wood Magic: It is the magic of the wood attribute. It favors the wind and thunder attributes, and is disadvantageous to the fire and explosion attributes. Magic that is resistant to poison and restraint in long term combat. It is very popular with farmers (farmer).

Ice Magic : A magic with an icy attribute. It favors the fire and explosive attributes, and is disadvantageous to the wind and lightning attributes. There are many spells that interfere with the opponent's movement.

Space-time magic : Space-time magic. There is no advantage or disadvantage in the space-time attribute. It takes some time to gain the ability to attack, but there are many useful spells.

[Magic]
Sorcery: The technique of using only magic power to cause phenomena that do not exist in nature. Alchemy and summoning magic fall under this category.

Alchemy skill: The technique of using alchemy skills and various materials to create or heal items, etc. You can create medicines and magical stones, and can quickly heal the durability of weapons. However, potions have a fixed grade and lose their bonuses and other special effects. Restoring a weapon's durability requires the weapon's main ingredient. However, there are some items that can only be made from alchemy skills, and these items can be traded at a high price. Also, since there is magic stone generation, it is closely related to summoning magic.

Summoning Magic Skill: A skill exclusive to summoners. A technique that allows the summoner to summon monsters or sub-race using magic stones, etc. Initially, you can only summon once a day, but as your level increases, the frequency increases and you can use more advanced summoning witchcraft.

[Summoning Magic]
Demonstone: You can make a stone by using the alchemy skill Demonstone Generation. It is necessary for summoning magic stone. Depending on the material, you can create a magic stone that has some attributes. For a certain reason, we forbid you to buy and sell them.

Demonstone Summoning: A magic technique to summon monsters or a sub-race by using demonstone. By using a magical stone completely randomly, a monster or a sub-race can be summoned by using a magical stone of the attribute as a material. However, there is a possibility of failure.

List Summons: You can summon a monster that you have summoned by using a magical stone, or a monster that has been successfully identified by the Identification skill. Only lower level monsters or lower level sub-race can be summoned with this.

Sub-Race: A generic term for humanoid monsters. They are treated differently in different countries. Some countries treat them as monsters, while others treat them as human beings with a mind of their own. Because of their different appearance and more powerful abilities than humans, discrimination against humans persists.

[Skill]
Skills: Skills that can be acquired by spending skill points. The more you use it, the more it grows, and some skills gain experience at the same time. There are also skills that change as you grow, and skills that can be released under special conditions.

Skill Points: Points needed to acquire skills. They can be obtained by leveling up, earning titles, and earning bonuses for clearing quests on high difficulty levels.

Bare Handed Skill: The first skill all players have acquired. You can compensate for barehanded attacks such as punches.

Kicking Skill: A skill to gain the martial skill of kicking. To release this skill, you must kick a monster. It costs 1 skill point.

Appraisal Skill: A skill required to appraise items. It costs 1 skill point and allows you to learn more about an item. On the other hand, you can't see information about the item without it.

Mining Skill: A skill required to obtain ores, etc. from mining points in the field. It costs 1 skill point, without it you will not be able to recognize mining points and obtain items. As your level increases, you can mine in more difficult areas.

Dismantling Skill: A skill required to obtain drop items from monsters. You must have this skill to dismantle the monster. Also, you may not be able to dismantle a monster if the dismantling knife level is low. The drop rate goes up as the level goes up.

Identification Skill: A skill to know the details of a monster. It costs 1 skill point; however, the skill scrolls are obtained by the Beast Demon Guild's clerk and Gilmas' favorability rating, and can be obtained for no points. The data of the monster is visible by skill level and player's level, and the less data you can see about the monster, the greater the level difference between the monsters.

Reading Skill: A skill required to read a book, and costs 1 skill point. It costs 1 skill point; however, you can get the skill scroll at the library counter for no points.

Cooking Skill: A skill that makes your cooking better and adds a buffing effect. It costs 3 skill points and must be released when you create a dish without failing it. The tastiness of the dish and the buff effect will increase as the skill level increases.

Feeding Skill: A skill exclusive to summoners and fierce beast users. A skill that can be used to feed monsters to join them. It costs 3 points and can be released by feeding the monster a certain amount of food and reaching a certain level of sensitivity. It is a rare skill as it requires a professional level of cooking, being a summoner or a beast wielder, and being liked by the monster.

Fishing Skill: A skill that adds a correction to fishing. The requirement to release it is to catch a fish. It costs 3 pts. and the higher the skill level, the more fish you hit, the more likely you are to get a rare fish hit.

Blacksmithing Skill: A skill needed to make weapons. You can also restore the durability of your weapon by reforging it. However, be aware that it can fail. As your skills increase, you are less likely to fail, and benefit from additional effects and new ones.

Medication Skill: A necessary skill for making medicine. However, be aware that it can fail. As your skills increase, you will be less likely to fail and the effects of the potion will increase.

Collecting Skill: You can collect herbs in the field. It costs 1 skill point and you will be able to see your harvesting points. Unlike mining and felling, you can obtain items without the need for tools.

Woodworking Skill: You can make wooden weapons and items. However, be aware that you can fail. As your skills increase, you fail less and less, and benefit from additional effects and new abilities.

Felling Skill: This skill is required to cut down trees. Trees actually have a set endurance value, and while it is possible to chop down trees with normal attacks, it is not efficient unless you have a lot of muscle power. In the case of rare trees, the endurance value is such that a heavy warrior cannot cut them down even if he attacks for a day straight. This is why it is considered a necessary skill for cutting down trees.