129-128. Law of the miniature world



 Misaki leads me along, humming and skipping.
 It takes about 30 minutes to follow.

'Hey Misaki.
What is it, Ryouji?

 For some reason, I coldly tell Misaki, who gives me a gobsmacked smile.

'If you don't have a sense of direction, you should have said so in the first place.'
You think I'm lost?

 Your voice is growling, man.

We just passed this place, and you keep walking around in circles. Most of them are walking around aimlessly, thinking they're going to see someone.
'Don't think it's a good idea to just look at the top of the barrel and say things about people like you understand them without evidence! And Ryouji, you've been going through the rooms and stuff, but you haven't gotten any results! If we don't, everyone else will beat us to it, right?

 Muguugu. It's frustrating about that, but you're right.
 It seems to have some sort of riddle-like wording or gimmick, but I don't understand it at all.
 There are weapons and other junk in the treasure chest, but I don't need them.
 I don't know what I'm going to use it for, like a hexagonal crank.

 It would be easier if I could find a key when I defeat a monster or something like that.
 Oh, maybe if I summon a detective husband for a card, I can escape in a flash.
 But it's kind of frustrating, too, because it's like I'm admitting defeat for that too.
 My husband will say "I didn't think you couldn't even solve a mystery of this level, you know.

 Besides, the original game software seems to be a proper one, and the source code analysis is not so good as I thought.
 Unlike the copycat type other world that pulls in levels and some rules from the game, this is a solid program.

 Even at this point in time, it's not a contrivance to kill or erase all the participants in a dungeon without question, but what's the point of doing that?
 I guess I could end the game with that once.
 My victory ends the pledge............................no, I don't think so. Not in so many ways.

 ...hmmm, wait a minute?
 This could, perhaps, be cleared by destroying the world this time, right?

 Okay, let's take a quick look at what happens if I destroy the world.

 You'd destroy the world first.
 Then the 'Summoning and Pledge Cheat' would determine that it's impossible to grant the wish or achieve the proxy pledge.
 If this works, then the 'Automatic Break of the Pledge' would be established.

 Then I'll be summoned to the next different world... right?
 Unfortunately, what I'm summoned to isn't the next different world, but a world with a different history derived from the 'possibility that the world didn't perish'.
 In other words, it's a 'parallel world = parallel universe' that escaped destruction because I wasn't summoned.

 As you know, I am unable to prevent the occurrence of parallel worlds due to the 'juncture of history'.
 This is because I am bound by summons and oaths, and cannot cross the barrier between worlds.

 And if I repeatedly destroy a world or tamper with history by using a time-space manipulation cheat too much, the bill will fall on me.

 For example, a few years ago, I fought an evil god that was simultaneously ubiquitous in all parallel worlds and could only be defeated if I killed it at once.
 The evil god itself was easily defeated with the help of Stella, though.
 As a result of the reconstruction of the "history of the universe where the evil gods involved in the creation of the world did not exist from the beginning", an infinite parallel world was created.
 As a result, I was caught in an oversized summoning rush and had to be accompanied from good morning to good night in another world.
 If I hadn't accepted the f*cking god's suggestion, I'm sure I'd still be working my diabolical quota......no, it's horrible.

 But even if I destroyed the world, there are a few exceptions where parallel worlds would not be derived.

 First of all, a world that has already been determined to be destroyed and there's no way for a 'fork in history' to occur.
 The world where I took in Stella is one such example.
 And the other is the world of the boxy garden where the game of God takes place.
 It is a special case where possibilities do not diverge and therefore there is no entanglement of time lines even when time rewinds.
 In other words, it's here.

 The world of Hakoniwa is a pot of poisonous bugs to make the trippers kill each other.
 The goal of the world is to eventually capture all the energy amplified within the Hakoniwa world.
 That's why it's isolated from the Gaff's room, and it doesn't cause a history split to prevent energy loss due to possible branching.
 That's why I'm able to do whatever I want with my space-time manipulation cheat.

 Destroying a boxed world is a no-brainer for me. If I wanted to, I could do it all the time.
 The only problem is that if you only destroy the Boxcourt World, you may be summoned back to the home of the pledges...

 Let's say one of the participants was a pledge.
 The box garden world is not his home. So if the pledge returns to Earth with the pledge's wishes unfulfilled, I would be summoned there.

 If I were to prevent this re-summoning, I'd have to kill the pledger before he destroyed the boxyard world.
 And since it has to be irreversible from my point of view, I'd have to destroy the pledge's soul so that there's no room for a space-time manipulation cheat or other means of redoing it.
 Frankly, I don't like the idea of completely murdering people who are in a similar position to me.
 I'd rather fulfill my pledge, no matter how troublesome it is.

 No, but........I see.
 On the other hand, if that's the case, I'd rather just--

"Okay, here's an announcement from Capi-chan to all the participants!

 And here.
 An extremely unpleasant voice interrupting my thoughts echoed through the dungeon.

'Nah, nah, nah, nah! Less than half an hour after the game started, but to my surprise, two people escaped at once!

 ..........hmmm.

Now, there are only three of us left. So you're laid back and dijoic? So, I hope everyone else is doing well at best!'

 As the announcement ended, Misaki pointed at me as if he was proud of himself for some reason.

'See!'
Why are you so smug but the fact that there are escapees out there doesn't mean we're being forced to mulligate, does it?

 In fact, I was thinking about that possibility.
 There's no way out, and in the end they'll have to kill each other or something like that.

It's not exactly what it sounds like. That would mean that Cappiel would be telling a lie.

 Oh, that's right.
 The guy has to be honest about what he's asked, so he only explains as much fluff as possible.
 By doing so, he's trying to block out any specific questions he doesn't want to be asked.
 In other words, there is nothing false in the initial explanation of the rules.  

"Come on, we can't lose, either!

 Misaki patted himself on both cheeks to regain his energy.

''Well, I don't mind going out with you for a little while longer, either.

 It's like taking a break from the game itself.
 It's not like you're the last person to destroy everything.