1651 Episode 1651



"...huh. Robbery hunt." It sounds a bit interesting. The reason the bandits who fought today didn't have strong opponents is because they've only just come here, can't you deny the possibility that they might have strong thieves?"

 While eating Ray's baked pizza, Vihela mutters expectations of the struggle in her eyes.
 Marina smiles as she returns from negotiations with Dusker.

"Well, what we fought today was a thief who hadn't covered it up well. If you think about it, there is a possibility that among the robbers that we have not found today, there may be someone whom Vihela expects... well, I can't deny it."

 Marina told me so, but she would tilt her head when asked if there was a bandit that would actually satisfy Vihela.
 Of course, Vihela can enjoy fighting against someone weaker than herself.
 However, in order to truly enjoy fighting from the bottom of your heart, you need a suitable opponent.
 It's like Ray and Elena.
 ...and Marina does not join it, because she is a spirit wizard, and the weapon she uses is a bow, which is a complete rearguard.
 Ray is the same as Ray in the sense of a wizard, but Ray is basically a magical warrior whose main focus is on fighting with weapons, and in that sense he deserves to be called Vihela's opponent.
 Of course, Marina has the ability to do anything with her bare hands if she is dealing with a suitable adventurer around her.
 But... Vihela doesn't want that much.

"Well, by the way, Mr. Dusker is a bold man, too. In the first place, isn't Subursta a city ruled by neutral aristocrats?"
"It seems that the damage caused by the robbers is becoming a little less fashionable. ... well, if you think about it, it's only natural. If you come to Gilmoo now, you can definitely make money. Moreover, there are so many people coming, so there is little chance of being attacked by monsters on the road."

 But Marina continues to explain, once she has accumulated words.

"That's a good match for thieves, isn't it? Especially, summer is coming to an end and autumn is coming soon. If that happens, it'll be winter soon. Before that happens, merchants need to go to Gilmoo as much as possible, and thieves want to make as much money as possible now."

 That's why robbers seem to be getting more and more damaged these days.
 Marina concludes by saying so.

"Well, if that's the case, then I don't think you'll agree with me. I don't hate bandit hunting anyway, and I don't mind it."

 Speaking of which, Ray comes to mind, autumn is Gamerion's season, while eating a pizza topped with Gamerion's meat that he ordered last year.

(I wonder what will happen to this year's Gamerion hunt? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

 Gamerion appears not far from Gilm from autumn to winter.
 It is believed to be a rabbit-based monster, with its huge body, sharp tusks and ears shaped like blades and its tail wagging like a whip. Moreover, it's a rather vicious monster, partly because it's carnivorous.
 Although it is a Rank C monster, many people in Gilm work hard to hunt gamerions in autumn because it has meat as delicious as oak.
 It's a great game for adventurers who are worried about their winter fund, because it sells well and tastes so good on their own. ...only if he had the ability to defeat Gamerion.
 At least it would be too much for most adventurers looking for work on the extensions currently taking place in Gillum.

(If you're not good at it, you might be able to challenge yourself with the knowledge that you're not good enough, or in some cases it might be used as an abandoned piece.) I don't think there's anything I'd have to worry about, as the guild would of course be thinking of any countermeasures.)

 I finish eating Gamerion's pizza with that in mind.

"Anyway, I'll get rid of a little work tomorrow, and I'll go and get rid of the bandits the day after tomorrow. That's all right, isn't it?"

 In response to Marina's question, everyone present, including Ray, nods.

"I'm looking forward to seeing you on the battlefield with Elena for the first time in a long time."

 Among them, Arra is especially looking forward to subduing the bandits.
 When Elena was working with the Ray's, she talked in pairs almost every night, but it would be great to still be in direct contact with them.
 It was impossible not to be pleased to be able to work with such an Elena.

(Well, in the case of Arra, if Elena is by her side, she will be able to stop running fast, so is there no problem?)

 Everyone here knows how well Arra likes Elena.
 ...especially in Ray's case, when we first met Elena, we didn't know whether it was Arra's intuition that stopped us from moving or not, but we even experienced a sudden attack.
 Of course they have already settled on the matter, and both Arla and Ray consider each other friends.
 Anyway, Ray mutters his concern, glancing sideways at Arra, who is delighted to fight with Elena.

"And did the robber hunt go any further to-day?"

 Yes, I went to the area around Subursta on my way to Gilm today.
 As a result, the three bandits were annihilated -- in order to get information and spread it out -- by some people.
 Ray, who is feared by the robbers, came to attack them.
 Make them think so, stop the bandits from working, and, if possible, withdraw from the area around Subursta.
 It was a bandit hunt for that purpose, but to hunt for a bandit at the request of Dusker would mean to let such a bandit go.
 Vihela replies to Ray, muttering a little regret.

"Don't you have to worry that much? If you have any confidence in your arms, you don't have to try to aggressively attack the merchant corps... but you don't have to run away from the area around Subursta."
"In Vihela's case, isn't it simply a pleasure to have no weak enemy?"
"...I don't deny it,"

 Vihela responds to Marina's words with a gentle glance away.
 For Vihela, robbers, who should be called small fish, don't like to fight.
 But if you're right in front of you, you can't leave the bandits there and you need to fight.
 If you think about it that way, the weak bandits get away from the area around Subursta, leaving only the bandits who are confident in their skills... is probably your favorite development.

"A thief is a thief. No matter how weak it is, there is a high possibility of damage to the surrounding area if you try to escape here. For that not to happen, we should knock everything down. but it might be too late to say such a thing now."

 Having hunted for three robbers today, the surviving robbers must have taken some action by now.
 And I don't know how the surviving bandits would judge and act... but I'm sure the information would have been conveyed to the rest of the band.
 If they were really lucky, it wasn't impossible for them to escape immediately and escape from the area around Subursta... but it would be difficult to expect such a convenient development.

"I think it will take some time for the robbers to take out the treasure they have accumulated so far." Besides, there's no doubt that the bandits who travel with such luggage will stand out. It's very likely that the guards of the surrounding villages and towns, the merchant corps, the adventurers, will find them."
"If you say so... Is that so? But if that happens, it's going to cause another disturbance."

 The Rays are easily defeating the bandits as thieves hunts.
 But it's only because it's Ray and the others.
 Without a certain strength, it was possible that they would lose the number of thieves, or that they would be able to escape.
 With that in mind, today's burglary hunt was still unnecessary...it's no use concluding that.
 However, it was only after he returned to Gilm that he was asked to subdue the bandits.
 That being the case, you won't have to worry about being blamed even if the Ray's actions are unnecessary.
 In fact, for merchants and adventurers passing around Subursta, it is undoubtedly good news that there will be fewer thieves.

"It doesn't change what's happened anymore, Besides, it's not tomorrow, it's the day after tomorrow, is it? Anyway, things are moving to some extent."
"...so shall we do it tomorrow? I have a little more work left, but I don't think there will be any problem if it increases for about a day."

 It was Marina who decided to go down the bandits the day after tomorrow.
 For that reason, even though I said I would go right away tomorrow, I should have been able to arrange the schedule without any problems if I had a few meetings with Dusker.Ray shakes his head to Marina, who tells her so.

"No, I've made up my mind once, and I won't change it for my own convenience."
"You like it? I think I can adjust it without any problems."

 Ray nods back to Marina, who asks her confirmation.
 Forcing a change from one set of stories here, Marina says, is OK, but sometimes she doesn't know what will really happen.
 Of course Dusker wouldn't be so disadvantaged by the Rays, but he felt it was bad to let the already busy Dusker do extra work to adjust.

"If you think of the damage done to the merchant tomorrow alone, you'd better do it as soon as possible."

 It was Vihela who told me so, as it should be.
 It's partly because they're worried about merchants, but it's also because they want to fight against strong opponents.
 However, if you really want to fight against a strong opponent, you should be fighting Ray and Elena in battle drills that take place every morning.
 If you keep fighting against people like Ray and Elena, you're going to want to fight against other people.
 In other words, I'm always eating food every day, so I'd like to try something else once in a while...
 It's probably a luxury for others, but it's also a serious concern for Vihela.
 Of course, you don't get tired of fighting Ray or Elena, but if it's standard, your body may learn.
 Needless to say, Ray and Elena should definitely have the best strength in the world.
 Of course, it's not like the world's strongest, and no one can compete with it... but there were still far fewer who were stronger than Ray and Elena.
 If you feel that fighting against such an opponent is the norm, you will suffer more than you enjoy in the future as a war-mad Vihela.
 In that sense, Vihela had to fight against various opponents and reset her sensory standards.

"Isn't it that adventurers are asked to subdue robbers in Subursta, too? Besides, they are usually escorted by commercial forces."
"I understand Ray's point, but... there's a magistrate there." and the superior also seems to have received a good deal of slush money from the robbers."
"Isn't it better to do something above the sub-bruster than to do something about the thief?"
"I suppose you'd better do it if you could." There are so many fences that it's not easy to do you think?

 Marina says Ray's words with a complex expression on her face.
 The presence of so many robbers around Subursta must naturally be a negative factor for the magistrate of Subursta... and the nobility who entrusted him with the magistrate.
 But the fact that the sub-bruster still didn't move significantly meant there was more to it than a negative factor.

"You can't do as you please,"

 The muttering words of Vihela melted away in the summer night air.