1768 1768th episode



"Here's the ingredient of the monster I took care of... or meat."

 In the guild's warehouse, Ray was bowed when guild officials told him so.
 Beyond Ray's gaze is meat, meat, and meat.
 It was a chunk of meat from various monsters.
 A little while ago, Ray left a lot of monsters in the guild.
 There was a large amount of meat there obtained by dismantling the monster.
 A few other rare materials are to be taken by Ray, but all other materials and magical stones are to be bought by the guild.
 For guilds, buying up such a large amount of material at once would entail a reasonable expense.
 But if you sell the material, you'll get more money than you paid for Ray, so you can't complain about it.

"But do you like the ... magical stones? I hear Mr. Ray is collecting them."
"Oh, I already have the monster's magic stone I gave you. Don't worry about it."

 The monster Ray gave to the guild was one that had already tried demagogics.
 That being the case, Ray's honesty is that he would be in trouble if he were given a magical stone.
 However, some of Ray's magic items use magic stones as a source of power...so it's not necessary at all.
 However, if it's such a magical stone, we can just dispose of the bodies of monsters that are still in the mistling by ourselves, so it's not like we need them right away.
 The only thing that was different was the magical stone of Giant Turtle from the forest of Trent.

"And what will happen to the dismantling of the Gigant Turtle?"
"That's... I'm sorry, but I couldn't help it without Mr. Ray.

 Ray's question is interrupted by guild officials.
 But Ray doesn't blame the guild staff for being told so.
 The size of the gigant turtleneck makes it easy to trample down the guillem.
 As a matter of course, dismantling such a huge monster is not something that can be done inside the guillem.
 In other words, dismantling the Giant Turtle requires doing it outside the guillem.
 And if you disassemble monsters outside the guillem, the monsters who smelled the blood will naturally arrive, so you will need to guard the disassembleers.

(The least salvation would be to dismantle them in winter. There are far fewer animals, insects, and birds than there were in spring and autumn.)

 Ray thinks so, but since monsters that appear only in winter are often vicious, there is no doubt that they will be required to be able to protect them.
 Also, it can't be over in a day because it dismantles such a huge monster.
 It would cost less to keep the remains of Ray in the mistling if they were to copy the body of Gigant Turtle out of the guillem at night.
 The rewards paid to adventurers who hired monsters, especially the Gigant Turtle, are not paid by Ray, but by guilds and duskers.
 Given the circumstances, it was only natural to recognize that the presence of Ray was a near-absolute requirement when dismantling a gigant turtleneck.

"Then it's only after I've come back from the Duke of Quevel at the beginning of the new year."
"That's what happens, isn't it? As expected."

 The only reason I'm a little unsure is whether I can finish dismantling the Giant Turtle between the beginning of the year and spring.
 In spring, as many adventurers naturally resume their activities, fewer people will be willing to help dismantle the Gigant Turtle.
 Above all, spring meant that the body of the Gigant Turtle was in danger of rotting before the demolition was finished.
 If that happens, the demolition of the gigant turtleneck could be carried over until the next winter.
 No, as long as the extension continues for several years, the guild and lord dusker may even think it would be a great help.
 in the sense of giving an adventurer a job
 Ray understands the circumstances and has heard about it from Marina, a former guildmaster and lord of the manor.
 Ray has no particular complaints about this, provided that even the Giant Turtle's magic stone can be handed over this winter.
 ...however, adventurers do not know when or what will happen or what trouble they will be involved in.
 If you envision the next winter, that's not always the case.
 What's more, this is Gilm, the only frontier in the kingdom of Milliana.

"As for the dismantling of the Gigant Turtle, if you will take out the magical stones this winter, you may take your time otherwise, and don't mind."
"Really? Oh, thank you!"

 Guild officials bow deeply, perhaps because Ray's words pleased them.
 For Ray, there would be no particular problem if he had done at least -- the removal of the magic stone -- but for the guild staff, that would have been a concern.

"What? Did you happen to think I should finish dismantling the Giant Turtle this winter?"
"Ah... well, some people say it's better to do it like that."
"If we start dismantling now and continue dismantling until the end of winter, we may be able to... no, is it still impossible?"
"I don't know. It depends on the number of people you can move."

 So when Ray finishes the conversation, he literally stores piles of monster meat in the warehouse in a mistling.
 That's what ordinary households would have for a few years, but meat would be stored in mistrings one after another.
 The sight is worthy of being called a masterpiece, and even the guild staff can't hide their astonishment.
 In the meantime, the pile of meat disappeared...and the rest of the material was stored, and then Ray again took the monster's corpse out of the mystery ring.
 Guild officials can only be dumbfounded at the sight of completely betraying their common sense.
 Feeling that way, Ray kept taking the monster's body out of the mistling... and eventually instead of the pile of meat, more monsters were placed in the warehouse.

"Wow..."

 Guild officials watching it may well say so.
 However, Ray doesn't care about such guild workers and pulls out 50% more monsters than last time.
 We did a lot here because it was about time Ray headed with Elena for the Duke of Quelevel.
 While Ray is in the Duke of Quevel, it is not possible to replenish monsters to dismantle.
 That's why we've done more this time.
 ...we could have done more, but then the bodies would rot even in winter.
 Guild warehouses are devising a variety of things, including magic items, in consideration of that, but it doesn't mean that time will pass like item boxes.

"Then I'll leave it to you."
"Oh, yes. I'm going to put the request form on the request board now, so I wonder if we can start dismantling it this afternoon."
"I'll leave that up to you. Just... don't let the materials and the magical stones be stolen."
"That's all right. Last time there were some adventurers who tried to steal it, but we've found it firmly."
"...I see,"

 Ray suddenly wondered if he couldn't find someone he wanted to steal, but now he doesn't talk about it.
 For some reason or other, we leave everything to the guild.
 Of course, Ray's fear of being stolen will be reduced if he does things like dismantling himself or overseeing other adventurers who are dismantling him.
 But that would reduce Ray's free time... I'm sorry to say, but that's also a necessary expense.
 After a conversation with guild officials, Ray goes out of the warehouse.
 ...and the moment I went out, I saw something white scattered.
 Yes, it's snow.

(First snow? I would have loved it if I were a child.)

 That's what Ray thinks, looking at the scene where it's still snowing, rather than snowing.
 Even in Gilm, it snows and accumulates almost every year.
 Some snow-plowers are commissioned by moneyless adventurers, so you can imagine how much snow will pile up.

"What's the matter? ... Wow, snow?"

 Guild officials who come out of the warehouse, like Ray, look seriously disgusted at the snow.
 Ray, however, doesn't blame such guild officials.
 Rey, who grew up in the countryside of Tohoku, suffered from snow almost every year.
 If I were an elementary school student, I could have enjoyed the snow.
 But when he became a junior high school student, he needed to help with snow shoveling in earnest, and the middle school where Ray attended was made of wood and quite old, and it was not uncommon for snow to pile up in the corridors through windows.There was no such thing as an air conditioner in the classroom, but an oil stove.
 But in the classroom... as long as it's next to the classroom, it can't be all warmed up. It's cold in the back of the corridor, it's hot in the neighborhood of the stove... no, it' hot.
 You must also be careful not to slip on the road, and you will not be able to ride a bicycle.
 Elementary school children would be happy to play in the snow, but in junior high and high school, snow is nothing but a disgusting existence.
 Still, the reason why Ray doesn't feel so bad when he sees snow is probably because he is staying at a luxury inn called Wheattei at dusk and doesn't have to shovel snow.
 The guild staff are expressing displeasure at Ray, perhaps because it is the guild staff's job to clear the snow in front of him.

"Good luck shoveling the snow."
"... at least not yet."

 At Ray's words, guild officials look at the sky prayerfully.
 It would be ironic for guild officials to see the scene from the sidelines as if they were hoping it would snow more.
 Leaving the guild staff praying to the heavens, Ray enters the guild and receives the money for selling the warehouse materials.

"Be careful, Ray. I hear there have been thieves around here lately. ... Well, Ray wouldn't have to worry."

 Lenora, who hands Ray a cloth bag containing white or gold coins, warns him, but Kenny, who is next to Lenora, opens his mouth before Ray answers.

"It's all right, isn't it? If there's a thief who's going to attack you, you'll only have to know where you are."
"I know that, but there's nothing better than to be careful."

 It's true that if you're not going to be robbed, you'd better do so.
 However, for Gillum's safety, it might be better to pray that Ray will be targeted by the thief, since he will definitely be caught if he encounters Ray.

"Well, I don't want to, for I'm sure I'll be in trouble if I encounter a thief."

 For Ray, catching a thief simply thrusts it out to the guard, nothing special.
 You may get a little reward, but it's only a little reward.

(The thief is much more profitable than the thief.)

 Thieves were by far the most welcome partner for Ray, who had come to be called robotic eateries among thieves.
 If caught alive, the thief can be sold off as a criminal slave.
 Also, all the treasures stored by the thieves are owned by the person who subdued the thieves.
 In many ways, robbing Ray is a delicious thing to do.
 But that's only if Ray is good enough to defeat... or with Seto.

"Well, I don't care if you're a thief... ...but I think it's someone who's doing it for the extension, so be careful."

 That's what Kenny said... Ray nods back, thinking it was a flag.