1917 Episode 1917



"What!? Hey, Ray, are you serious about that?"

 Lenora's voice echoes through the guild.
 Regardless of whether you want to ram into Kenny, Lenora has the ability to do her job calmly.
 As Lenora suddenly shouted out loud, the guild staff inside the counter, who knew Lenora's character, naturally looked at him to see what had happened.
 ...however, as soon as he finds out that it's Ray who's talking to Lenora, he goes back to his business as usual.
 Basically, unlike many adventurers who are resting now -- except those who are dismantling the Giant Turtle or killing the Cobold -- Guild staff are busy for a variety of reasons, including building extensions.
 I couldn't afford to pay particular attention to it under the current circumstances, let alone an emergency.
 Watching this way, Ray doesn't seem particularly concerned when he hears Lenora's surprise, and continues his words.

"Seriously, even the guild was in trouble about the Cobold, wasn't it? Then I'm going to reduce the damage, so I don't think it's a problem. ... Well, as long as I don't have a Cobold to climb over the earth wall, I can't say I'm safe."
"That's..."

 Ray's remark was an unerring fact.
 The Cobold attacks continue almost every day as an unexpected event, but if we can do something about it, it will certainly benefit Guild... and, above all, Guillum.

"But... is it really okay? There's a lot of space in the extension, isn't there? If you were to do it alone, I think it'd be tough if something happened."

 Kenny, who finishes sorting out the papers next to Lenora, asks Ray as if he were worried about him.
 Kenny's words cause Lenora to look anxiously at Ray.
 However, Ray nods and opens his mouth, even as they stare at him.

"Don't worry. I'm not alone in the first place, but there's Seto. So if I'm using magic and some monsters come along, I can handle most of them."

 If you say so, you have to agree with Ray's words as long as you know that Seto has the power to be unparalleled by his loveliness.

"... All right. I'll talk to the people above, so please wait a moment, but I don't think the guild alone will be enough to judge the matter, so we need to talk to Mr. Dusker and others, and I don't think we can build a wall right away today."
"Ah... well, that's what you say. But this should never be a bad thing for you, Mr. Dusker, so please get in touch and make a decision as soon as possible."

 When Lenora nods forcefully at Rey's words, she leaves.
 Lenora also lives in this guillem.
 Moreover, it has some power for self‐defense, but it is only a little bit of a range.
 That's why I had no problem until now, but when Kobolt came through the site of the extension work to the city... it was only natural that I should feel uneasy.
 Even Lenora is, so guild officials and non-guild dwellers could feel more anxious than Lenora.
 I'll make sure to get your permission.
 With that determination, Lenora heads to where her boss is.
 Looking behind him, Ray notices Kenny looking at him with a mischievous smile.

"What's the matter?"
"No. It's nothing special. I just asked Ray to dismantle the gigant turtleneck, and I thought he looked busy."
"Oh... I don't deny that."
"Right? There was someone who came from the demolition site of the gigant turtleneck, and we hired some adventurers on a temporary basis to go somewhere."

 Ray knew what the word meant.

(Did you get permission to put in the warehouse with the Suu Kyi family?)

 Ray is relieved that the possibility of more manpower is emerging to dismantle the Gigant Turtle.

"Gigant Turtle was a delicious monster in many ways, so I'm sure it's a good thing for me to be busy."
"Well, I see. ... But..."
"Thank you for waiting!"
"... Oh?"

 It hasn't been a few minutes since I started talking to Kenny.
 Nevertheless, Lenora was running in front of her.

"...very early. I thought it would take some more time to discuss."
"The guildmaster was aware that the present situation was in jeopardy."
"And what about the mud wall?"
"Mr. Dusker said that the guildmaster would report immediately and that he would get permission later, so Mr. Ray would like us to immediately build a mud wall to prevent the Cobold from entering any further."
"...is that all right?"

 I'll send someone to the lord's residence to get permission soon, so please wait a little longer.
 I had expected that to happen, but it was clearly unexpected for Ray that he would suddenly be told that he could build a mud wall.
 But when Lenora sees Ray doing this, she nods seriously and opens her mouth.

"I understand that both the upper guilds and the guildmasters understand that it is dangerous as it is, though it is probably because they know it is beneficial for everyone in the guild to build mud walls to prevent Cobold invasion, if not completely."
"I don't think I'd do anything to welcome Cobboldt into the city I'm in control of course."

 It doesn't mean that no one wants to do that.
 If you are not interested in governing your territory, and you are acting as a lord for fun, you may do so.
 ...although Dusker was not, of course, the kind of fool to imitate.
 Ray was convinced of this, but then he was strongly convinced of what Lenora said.

"And Mr. Ray will freeze the mud wall with Marina's Spiritual Magic, for when Marina comes out, Mr. Dusker will be weak."
"...I don't deny it,"

 Ray recalls a conversation between Dusker and Marina that he had seen several times.
 She's known Dusker since she was a little girl, and that's what she calls black history, such as when she asked her older, beautiful Marina to marry her.
 If Marina's response was to harm Gillum, Dusker wouldn't be able to tolerate it.
 one's responsibility as lord of Guillum and one's own dark history
 It goes without saying which is more important.
 But not this time. Marina comes out because it's only good for Gilm.
 Marina is not exactly out at this point, but there's no doubt that she won't refuse to do so, given that Ray is asking her to reinforce the mud wall.

"Therefore, I will get your permission, and Mr. Ray will go to the mud wall."
"Good luck, Ray,"

 Kenny also cheers for Ray, as Lenora says.
 To be honest, Kenny would like to talk with Ray if possible.
 However, given what Ray was about to do, there was no choice to hold it back.
 That's why he said it was unusual for Kenny, instead of trying to talk a little more.
 Ray nods to these two people... and, on the contrary, he gets the look of expectation from the adventurers and guild officials who remain in the guild.
 Even adventurers don't like the current situation, except for a few adventurers who want a little money.
 Nevertheless, the reason why they came to the guild and were asked to subdue Cobold is that if they do not do so, the city of Guilm itself would be damaged.
 And the guild staff, too, have had a lot of work to do because of the Cobold incident, so they could have hoped it would be solved.

"Well, I'll be back. I'll be looking for a marina first... no, you'd better build a mud wall before looking for a marina, and the number of covolts coming in will be a little less."Tell them so and get out of the guild.
 Seto, who had been playing with several people in front of the guild, notices Ray's appearance and purrs happily.

"I'm sorry, but Seto and I have a little business to do. Please let us hang out again next time."

 Rey says that those who have been playing with Seto can't help it, and they leave without any further hesitation.
 If you try to force yourself to play with Seto here, you know he'll just hate you.
 Ray then heads with Sett towards the extension.
 Maybe I'll meet Marina on the way.
 Despite this feeling, Ray and Sett arrive at the site of the extension, unfortunately not being able to find the marina or the dark elf that Marina teaches them.

`Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh!'

 Ray glances at the sudden screams.
 There is an adventurer with a big sword in his hand and trying to swing it down to Cobold.
 But the cobbold easily averts a blow from the big sword and wields a sharp claws.

"It hurts! d*mn it! Cobold is so cheeky!"

 Watching the adventurer and the Battle of Cobold, Ray pauses.
 Adventurers are not strong, but they are still not newcomers who have just become adventurers.
 It was evident from the movement that he had a reasonable strength, and that he could easily knock down one or two covolts.
 Despite his ability, he is now struggling against one Cobold.
 It's natural that he's not compatible with Cobold, who uses a large sword and is good at quick movements.
 Nevertheless, the outcome of this battle was surprising to Ray.

"A rare species or a superior species? ... I don't think it's that different from the usual Cobolt species."

 Cobold is, to put it simply, a human figure with a dog's face.
 But this time, the dog's face was very troubling.
 There are many different types of dogs, and there are many colors of their hair, so each dog has a very different area.
 If this were oak or goblin, most of them would be very similar, but the cobold was different.
 Therefore, it is difficult to tell if it is different from one another because it is a superior species or a rare species.
 At least the adventurer's battle in Ray's sight doesn't seem to make much difference compared to the bodies of some of them.
 at any rate
 The adventurer in sight is battling Cobold solo.
 I don't know if I'm originally solo or if I'm alone today, though I usually have a party.
 I don't know, but... Ray didn't have the option of abandoning the rare or superior species of Cobold.
 ...though it is certain that he was more interested in unknown demons than in helping adventurers.

"Do you need any help!"

 However, as adventurers are likely to find it troublesome to seize the prey they are fighting for, they ask loudly to sound like adventurers with big swords.
 The adventurer of the great sword, who was at the mercy of Cobold's quickness, was surprised at the sudden call, and immediately leaps backwards and cries out.

"For God's sake! He's not an ordinary Cobolt!"

 After confirming his call for help properly, Ray quickly throws the ready-to-break spear out of the mistling with just by the movement of his hand.
 The spear, fully armed, flew straight through the air... ...when Cobold, who sensed the approach of the spear, tried to avoid it, he made only a slight move... ...and, fatally late, broke the head of Cobold the next moment, the handle of the spear broke, and rolled over the ground.