4-Chapter 4


Chapter 4: Why did you meet a mugger on your way out?
GG3
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A light later, I came to a relatively spacious space.
Surrounding it was a city that was only partially lit, with moonlight pouring down directly from above.
"What is this place again?"
A floating board appeared in front of my eyes, displaying some strange information on it.
Identity generation complete.
Linfield, male, 17 years old, resident of Chelsea, no address, no occupation.
Acquired item: proof of identity.
Since you did not choose a profession and failed to issue a weapon, the system automatically switches to a space ring.
Acquired item: Space Ring.
Data: Level 7, no occupation, no magic, no combat skills, requires 123/6400 to upgrade.
Title: Good-Neurotic-Scapegoat
Scapegoat experience limit 0/1000
Everything else is fine except the last one.
The added damage is just fine though.
And what's the experience cap on that scapegoat?
I pressed the top button and a window popped up.
Intercept the value that becomes sin value and turn it into experience, but up to 1000 points at a time. For example, destroying a house increases the sin value by 300 points, which can be turned into experience, but if you kill someone, you'll have 3000 points of sin value and it will really become sin value.
So that's it, that is, a sin value blocker....
But the sin value of murder is really high.......what exactly is this world measured by? And it seems that this system is very clear about what's happening here, so it's completely impossible to cheat....
And it feels like you're being watched all the time, which is such a tedious feeling.
But then, it also ensures absolute fairness that is.
Looking around, I put on the ring.
After a flash, the ring turned into a tattoo that surrounds my hand. Interesting, so that no one else can take it away, right?
Throwing the ID card in and touching it again a gold coin appeared on my hand.
How convenient!
This world is already in a completely self-regulating situation, your actions will change the development of the entire world, please note that the message system is closed, indicating that the system is still in effect.
After that, the message board simply disappeared.
Is this to tell me that it won't keep watching me anymore? Did this world system actually hear what I said so....
Never mind, we'll talk about it later, but for now, let's think about the next action.
It's nighttime now anyways, RPG's generally don't have a distinction between day and night, and it seems that this world is very different indeed.
After looking around, I saw a board at the edge of a square.
Walking over to it, it was covered with all sorts of information and maps.
Picking up a map, the image on it zoomed in for a second, then turned into a small map in the top right corner.
How convenient....
Then looked carefully at the information on the board.
"Dealing with monsters around the village, finding lost items, escorting people, hmm... there's still a time limit, which means that the old methods of taking on all the missions and solving them one by one together won't work? It only states that it will reward money, but nothing else... clearly the best thing about doing quests is gaining experience ah..."
However, now I don't have any other way of attacking other than using the dagger attack that I dropped before, so if I meet a stronger enemy, I'll have problems.
First of all, where do I choose my profession? And skill, watching Alicia use it is really envious.
But at this time of the day if it's common sense there should be no one, right?
I walked slowly in the direction of the lighted street, and along the street I scrutinized the scene around me.
The buildings seemed to be older than I thought, probably in the mid-1700s in the West.
Is the worldview set in Western World? There was no problem with the name, and the costume was given to me in the first place. No, it would have been nice if the texture was a little more comfortable.
I walked in to see that it was actually a hotel, and I could hear faint voices inside.
I pushed the door open, but was shocked by what happened inside.
A guy in black was holding up an old man, while two other guys in black were tying up the rest.
How does this look like a robbery...NPCs robbing NPCs and all that...it's really bad taste.
But....
"Sorry, wrong way."
I didn't hesitate to turn around and walk out.
"Go to hell!"
The other threw his hand away and his body fiercely stabbed at me. At the same time, the other party's name turned crimson for an instant!
Turning around in a hurry, the blade sliced right through my eyes, scary as hell! This attack!
"Who are you guys! Casual murder and all that!"
"Talking too much won't help!"
The opponent's sword flashed and turned into a light that flew directly at me.
Continuously retreating backwards, I dodged a few attacks, but the attacks I faced were too many, and the rest of them all hit my chest.
A stabbing pain came, although I don't know how it would feel to be subdued by a sword, but it really hurt!
"Eh?"
The other guy made a surprised noise and looked at me with an incredulous look.
I was wondering why he was doing that, but I seemed to understand a little when I saw my chest.
There was no blood!
I took a look at my bloodstain and it says 689/700.
Hmm? Only received 11 points of attack?
It hurts, doesn't it? How could it receive only this little bit of damage?
Is the other side...a vegetable?
I looked up to the other side and to the left of their names there was a 4.5 to the left of their heads.
A 4? If it's the same as me, the attack power should only be 80, and with a sword, it should only be 100.
I have 80 agility, but I can attack at a speed similar to mine, so that means the opponent is wearing a weapon that increases agility by 500 points?
Then why are the weapons so bad?
"Oh, thanks for the hospitality~"
A Passionate Face Breaker Punch directly hit the face of the opponent, and the opponent's entire body flew straight out.
Level 7's attack power without equipment was 640, a guy like that....
I saw his blood tank go straight to empty and fall to the ground.
One hit down, 600 experience points, 40 money, get the opponent's weapon, inferior sword, gale ring, and poison coated dagger.
Since your opponent is in deadly hostility, your attacks do not accumulate sin points.
You gain 20 self-defense points.
After inflicting a hit that kills, the next hit adds 10% attack power to it.
This was really...interesting.
The remaining two looked at each other, then at me, and then quickly fled the scene.
I walked into the shop and helped the shopkeeper on the ground up after having those people untied.
"I'm sorry to bother you so late, but is there any room where you can rest?"
The title of Guardian is earned, and ranks are determined by the number of saves. It takes 4/10 to level up. defensive power increases by 10% to enter the guard state.
Why do I feel that this title is a bit like the achievement system in the game.......forget about it!
"This...yes there is, that, there's the best room upstairs, ah, wait, this..."
The other party seemed to be a little scrupulous about looking at the people who were just saved by me.
"Don't scruple about us, no matter how you say that people are our saviors, this is something we..."
"No, I'll just ask for a random room."
I said with a smile.
"That's really..."
The rescued ones looked happy with my response, and looking at their service and titles, subconsciously I understood that they were of the noble class, and cared about such things as status anyway, I guess.
Earl Klaus Wood.
Viscount Ace Wood.
Knight Arlene Wood.
Among them, Yaling is still a young girl, rank 3...how on earth did she become a knight...strange...why are these guys so low ranked.
However, one of them's rank surprised me.
This middle-aged man named Klaus, although he looked like just an ordinary noble, his rank was LV12 .
Such a person... why would he be...?
And his blood bar looked normal, which meant that if the other party had just made a move, those three would definitely... Never mind, it was better to talk about it tomorrow if there was a problem.
"I'll take my leave."
Saying so, I took the shopkeeper's keys and then headed for the stairs.
"That...your room is on the first floor oh."
The shopkeeper said at this time.
"Oh, I see, sorry."
I played along as I quickly walked to my room. Of course after entering I quickly locked the door.
Really, I can't believe I'm embarrassed at the end....