107-Immature dragon




 The weak die. That was the lesson Amira had learned through her father's death about three years ago. The weak die and the strong survive. Officially, her father is said to have died of illness, but in reality, it's as if he was killed by the remnants of the criminal clan. Once Amira understood that, she hated the weak.

 The weak obey and the strong obey. That is the principle of Amira's behavior. You will be able to see that the queen's clan, with Amira at the top, is naturally obedient to the weak. I'm sure you'll be able to find a lot of good reasons for this.

 It is true that Camille before was also rough like Amira and often led the clan alone. But that was only because of Camille's husband, who served as a buffer, and her friends who had been with her for a long time since the days of attacking the outer dungeons. So, from the side, it didn't matter if the statement was close to a rant.

 But Amira's friends are different. I'm not going to be able to tell you what to do with it. I'm not going to be able to get the same level of trust from them.

 As a result, Amira was finally abandoned by her friends at the 50th level. She fought the shell club alone and died alone. I'm sure you'll be pleased to know that I'm not the only one.

 Afterwards, Amira asked her companions why they didn't revive her, but all of those who were filled with resentment at her dictatorship left the clan. And the clan was disbanded without even breaking through the fifty levels.

 But at that time Amira still had no remorse. Even after being lectured by Camille, she justified herself by saying that it was her friends' fault for being weak, and she tried to join another major clan. But that's when Amira first learned of her reputation.

 The big clans didn't invite her to join at all, and even when Amira approached her, she was rejected. Normally, if you had a unique skill, the big clans would be eager to invite you to join. However, the major clans had seen Amira's self-centeredness on the monitor, so they decided that she was useless even if she took her unique skills into account.

 So for the first time, Amira understood the situation she was standing in. But by that time, the people around her were evilly accusing her of being an ally killer, and it was difficult to form a PT. Then, when my life as an explorer was in danger, I was given the chance to join a clan called the Infinite Circle, thanks to the meddling Camille.

 Amira didn't want to borrow her mother's guild leader's contacts, but there was nothing she could do about it, so she reluctantly joined the infinite circle. The clan was founded by Tsutomu, who had teamed up with his mother on a PT and the three of them defeated a fire dragon, and was awarded for being the most successful in the Stampede battle.

 The fact that he is hiding in a dungeon with his mother and receiving an award from a nobleman is something that Amira has seen firsthand. So she recognized Tsutomu as a strong man, so she made sure to follow his instructions. The fact that this is the only way to get the best out of the situation is to make the most of the failure of the last time the clan was disbanded, and Amira wanted to leave the top job to Tsutomu.

 But even though she recognized Tsutomu as a strong man, the rest of the PT members didn't recognize him as a strong man. Hannah, who is ridiculed by those around her as a feather tank, and Daryl, who is only large in figure. I didn't like Diniel, who didn't feel motivated, either. I'm not going to let that happen again, so I'm going to give the PT members a chance to thoroughly crush them so they won't stand up to me. She was surprised to find that Tsutomu was on board, and she was determined to win the game.

 But in the match that began in the new clan, she was defeated by the feathered tank that had been hawked as a small fry, and was miserably defeated by the loopy dog-man who was slack-jawed. And now he's about to lose to a sluggish elf.

 Even if I fought a normal rotten swordsman, I would never be able to beat my time of less than a minute. Even if he fought the second rotten swordsman earlier with all his might, his time was around four minutes. It's impossible to break under a minute.


(Can't you just use it?)


 A unique skill called Dragonization. It can exert immense power, but Amira is still unable to control the skill. The power controls her and she loses consciousness, and before she knows it, the battle is over.

 She could defeat most of the monsters by using her Dragonization, but the skill even hurt her allies. To the extent that it has two names, such as ally killer and monster, Amira has also hurt and killed her ally's PT members.

 Since the Clan disbanded, Amira hasn't used Dragonization. It's a skill that will undoubtedly hurt your allies if you use it. She'll be able to use it to hurt her allies again, and she'll be expelled from the game for sure. That's why Amira can't use Dragonization.

 But if she loses, the same thing will happen. I'm sure that if they continue to lose, Tsutomu will stamp her as a weakling and expel her from the team. If you do that, Camille will give up on you. That is why I can't be expelled from this clan. However, if you use Dragonization, expulsion is a certainty.


''Then it's time to go.


 Tsutomu declared as the break ended while Amira was asking and answering questions that she couldn't get out of her mind. Amira stood up slowly with a blank expression on her face and followed Tsutomu directly.

 I've been thinking about this for a while now, while I was waiting in line for the magician's office. But there was no way out of that thought. With the assumptions she has, she's already in all directions. Even if she does anything, her expulsion is fixed. As it was, she proceeded with her thoughts in her own mind and came to a conclusion.


(If we're weak, we won't survive. There's no choice but to do it. I have no choice but to do it...]


 My kind father died because he was weak. Weakness is a sin. If you fight normally, you will definitely lose. Then I have no choice but to turn into a dragon. That was the conclusion Amira came to on her own. She didn't want to become weak, so she came to this conclusion.

 I'm sure you'll be able to find a great deal more to say about it. I'm sure you'll be able to find a great deal more to say.


"Dragonization.


 -- oooh--


 Wings sprouted from Amira's back as two support skills were applied to her, raking through her long red hair. Then she plunged into the rotten swordsman in a straight line. The great sword swung with unstoppable force, and the rotten swordsman was blown away.


''Aaaaah!


 The red luminescent Amira is flailing around like a storm. The rotten swordsman is unable to do anything about that overwhelming violence and just keeps getting blown away.

 The sound of steel clashing with steel echoes. Daryl let out a short scream at Amira's haunting scream, while Diniel and Tsutomu looked at her with observant eyes.


(Awesome.)


 Tsutomu looked at Amira's dragonization and naively thought so. Even though she was level forty-six, she was moving at a speed not too different from Camille's dragonization, which was more than twenty levels higher. However, Amira's movement was truly monstrous, as her consciousness was blown away and she was moving completely on instinct.

 It's not just a matter of time before you get to the point where you can get your hands on it. The way she handled the great sword, which was as if she didn't feel any swordsmanship. But pure power and speed overwhelmed the rotten swordsman.

 The rotten swordsman could do almost nothing. If he received the great sword, he would be blown away, and even if he tried to avoid it, Amira with the great sword was faster. So the rotten swordsman can only manage to catch the big sword with his hand shield.

 It's a good idea to be able to have a good time with them. Such Amira further increases her speed without seeming to get tired.


(Putting haste seems impossible on first sight.)


 Tsutomu had matched the hasten he placed on Camille's dragonization, but that was something she could do because she was conscious of stepping on the hasten as well. Of course, Amira, who is no longer conscious, can't do that.

 Tsutomu decided to use the hasten to shoot first while thinking of ways to improve, and to make sure that Amira's hasten state was maintained until the measurement was complete. Then, after receiving the Haste, Amira would chip away at the rotten swordsman more and more.

 The rotten swordsman's sword is already broken, his hands and shields are mangled, and his armor is beginning to peel off. Amira's large sword caught the rotten swordsman in the stomach and sliced deeply into his waist. Another blow to the rotten swordsman whose body was leaning to the side. The rotten swordsman's body split in half and fell to the ground.


''Aaaaaaah!


 Amira slammed the great sword into the rotten swordsman's head as hard as she could, and particles of light began to leak out. Tsutomu took his eyes off the clock and wrote a note.


(One minute and fifty-six seconds. As expected of a unique skill.)


 If she had used Longification from the start, it was a time Hannah wouldn't have won. But Tsutomu let her take the first attack to see if Amira would or wouldn't use the dragonization, so if she used it from the beginning, she still had a hand in it.

 Amira reacted to the two rotten swordsmen that came out next and immediately pounced on them, with Diniel shooting arrows from a distance to keep them in check. Daryl earned the hate of the rotten swordsman who came towards Diniel, while Tsutomu observed Amira's movements while giving the three of them support.


(Giri, can we make it?)


 And in the last stage of the game, he succeeded in matching the hasten he placed to the direction of Amira's progress with pinpoint accuracy, putting her in a constant state of hasten. However, it seems to be quite painful to match the Hasten that you place unilaterally to the quickly moving Amira, and sweat was seeping onto Tsutomu's forehead.

 Then the two rotten swordsmen were also finished and the black gate appeared. Tsutomu finally loosened his pointed nerves and exhaled as if he was relieved. Even with Amira's unconsciousness in her dragonized state, she could still manage to support him. Although the fact that he still can't be conscious is a problem, Tsutomu grabbed his staff, saying that he could operate it somewhat with this.


''........Hey. What are you going to do with that? It looks like a hassle.


 When Diniel asked Tsutomu about such a thing, the tip of his bow was Amira, who must have recognized the three of them as her prey. Its eyes were the long, narrow red eyes characteristic of fierce reptiles.


''Medic.''


 Tsutomu tries to fly a medic who shoots at him, but Amira recognizes it as an attack, and she dodges countless bullets with her amazing reflexes. It's a good idea to be able to have a good idea of what you're looking for.


''Leave it to me. Medic.''


 There was no need to fly or shoot finely if there was no danger of misfiring at the monster. Tsutomu created a huge tidal wave of medics and sent them towards Amira in her dragonized state. Amira quickly escaped to the wall, but in the end, she was trapped and swallowed by the massive wave of medics.

 After that, an unharmed Amira was left unconscious as her dragonized state was lifted. Tsutomu let Daryl carry Amira and then dove through the black gate and left the forty levels.