111-Episode 111 or a quiet story: Everyday life in a fortress




 My name is Defense Device 1029.

 I'm working on the defense device that protects the interior of the Dragononia fortress.
 It was shut down for a while, but I rebooted it the other day, so it's back to work.

 It was a surprise, really.
 When I restarted it, I saw a bunch of witches in the fortress.
 I quickly eradicated every single one of them as fast as I could.

 The inside of the fortress is now peaceful, but it's time to go.
 At any rate, there wasn't a single human in the base, and we've already eradicated the demons.

 Well, as I recall, their party would come and take us deep into the fortress every now and then, so we'd ask for their fee and then we'd wipe them out.

Aaaaah!

What? This fortress has already stopped functioning... guwah!

 Yes, the usual lines.
 I'm sure you'll be happy to hear that.
 It's a bit more expensive than the one before it was shut down, but what is this?

 Well, I noticed that my defensive tactics include orders to lure the opponent inside and then defeat him, but how is that for a defensive device for a fortress?

 
 But that person also went away immediately.

But this is it. It's a lot more lively inside the fortress.

 The one who called out to me was No. 489, a defense device just like me, and said, "No, no, there are no humans or demons here.

"No, no, no, there are no humans or demons!

 I think it's more accurate to say that it's quieter.

But your people got into a tizzy instead.

 Oh, that's your side.
 Yeah, well, I didn't mind thinking that way inside.

 I don't know, before I knew it, I had become able to think.
 Because I'm a magic item, I have the ability to calculate and distinguish the content of orders.

 But we didn't have the ability to 'think' about things that weren't related to our work like this.
 Tools don't need such a function.

 Of course, they don't consider the same magic items as their friends.
 Of course, we couldn't think of the same magic item as our friends, not to mention, we couldn't have a conversation with it.

 But I understand the reason.
 It's because the source to which we are connected, the control unit that controls this fortress, has suddenly become wise.

 And since my boss got smarter, the wives who are connected to it got smarter too.
 Probably when the fortress rebooted, they replaced the old parts and improved its functions.

 In the past, they used to say, "All enemies must be killed! But now he's become a different person like an intellectual bandit.

You guys. When attacking the enemy, you must corner them in an impasse so that they cannot escape. And you can also invite your friends to shoot each other by mistake.

 No, triggering friendly fire and making your friends kill each other... that's just plain unbelievable.

 How many high-performance magic items were installed to turn my boss into such an intelligent bandit?

 Are you sure it's those things? This fortress was to be used as a testing ground for the operation of modern unmanned fortresses, wasn't it?

 The chief executive of the fortress has also changed, so I wonder if that's what it is?
 Well, it's hard to say for sure, because the person in charge before was defective enough to be replaced.

 I wonder if the reason they make such crazy predictions is because our computing power has improved.

 That's why our performance has gotten strangely good, but lately the demons have been getting wary of us, and it hasn't happened at all.

 Maybe I've been too eager to hunt.
 It's boring, thanks to you.

 But we're magic items, you know.
 If I don't have work to do, I just go to sleep mode and wait for the enemies to come to me.

Well, good night.

Good night.

 Now, I wonder when the enemy will come in next?