4 04 Real experience value earning club, early tricks





Woo ......

 He lifted his head, throbbing and aching with a hangover, and looked around the room.

 Last night had been too much. It wasn't a good idea to gulp down an unaccustomed drink in the name of celebrating the reincarnation of another world. This is not a game anymore, this is real life, and that's why you get a hangover.

 It's ...... now, and judging by the sunshine coming through the window, it's about 10:00 a.m. or so.

Oh, yeah.

 I suddenly have an idea and take out the detoxification potion I have stocked in my inventory.
 It's a small vial the size of my thumb. I take a quick gulp.

"Oh, oh, oh!

 Clear and refreshing! I guess alcohol is treated as a poisonous substance: .......

 I think we need to look into some of the finer elements of this kind of netherworld. You never know what you're going to find.
 Why do we need such a complicated experiment?

Well, let's get a breakfast and make a plan.
 He mumbles to himself, which has become a habit now after years of solo work, and makes his way downstairs to the bar.

'Ah, hello Second. Are you having lunch?
 It was already lunchtime.
'Yes, it is. Curry and rice, please.
I'm so sorry.

 I ordered from the unusually affable waitress and took a seat at the counter. I'm lost in thought.

 The first task at hand is to learn the "essential skills".
 A number of skills that are called essential in this Mevion. If I don't learn them, I won't be able to talk about them, let alone de-novice them.

 If this is the case, then the number one priority is to gain experience.

 Mevion's gameplay consists mainly of an experience-based system. Experience is needed to learn skills, and experience is needed to gain status. Your character's status will increase when you gain experience and when you learn skills, depending on the type of growth you had when you created your character and the skills you have learned and your rank. Experience is gained by either defeating monsters or successfully completing quests.

 There are various skills such as close-range combat, long-range combat, sorcery, and production, and each skill has ranks from 16th level to 1st level, with ranks ranging from 1st Dan to 9th Dan. On top of that, there are special ranks called "titles", but it would be useless to think about them now. Of course, a large amount of experience is needed to raise the skill ranks.

''Oh, by the way,''
 I open the status screen while eating my curry.

 Ah, I knew it. Like "seven", the growth type of this "second" is also an "all-rounder".
 An all-rounder type is one in which the growth of status when gaining experience is evenly distributed, so at best it's for the world's best, and at worst it's for dexterity and poverty. It's a good thing that you have all of your skills and aim to be the best in the world, so an all-rounder is better than a specialized type, which has a weirdly pointed status, because you can raise all of your stats perfectly. Instead, it's hard early on, but .......

 -- and then.
 I have no choice but to use that method.

 I returned the empty curry plate to the counter, said "feast," paid for my meal, and left the tavern.
 The place I was headed to was the biggest potion shop in the royal capital.




''Please give me as much of this 'Detoxification, Hexation, and Recovery High Potion ++' as you have.

Ha ...... ha!

 The clerk was stunned by my words with a face like "I don't know what that means".

''Um, excuse me, but if you include the inventory, it's a huge amount of money ......''
How many do you have?
Uh, ......, there are currently about 630 of them.
Then I'll take it all.
Yes, yes. ......

 The clerk nodded his eyes round and round, nodding his head and pulling back to the back of the store. He probably went to get the stock.

 A two-stage strengthening high potion with antidote, antidote, and recovery effects, at 120,000 CL per piece.
 120,000 CL x 630 pieces = 75.6 million CL
 It's not a lot of money.

 630 units is a bit of a stretch, but let's just say it's inevitable.

"Oh, oh, here you go!
 I thanked the clerk for bringing me 630 sweaty potions and checked the items. No problems. I paid a lump sum in cash, stuffed all the potions into my inventory, and left the store.




 Well.
 What on earth would I do with this fine potion?

 It was a foul-grade early stage experience earner, which was once called the "Dyke Warfare" in Mevion.

 This method of gaining experience was based on a little trick in the old 8-bit game Dynaso Quest that involved throwing fixed damage items at enemies with a high evasion rate to defeat them.

 I don't know what kind of pervert discovered this, but in fact, the potion that has the ability to detoxify, undo spells, and heal you has the ability to deal fixed damage to undead demons.

 The "Antidote, Cursing and Healing High Potion ++" that I purchased today is a fixed 1200 damage to the undead.
 This is the amount of damage that can just barely shave off the HP of the Viper Zombie, a relatively experienced mid-range demon of the undead type.

 In other words, by throwing this thing at the Viper Zombie, even novice players can kill it.

 It was a wonderfully easy, simple, and efficient method of earning experience, however, this method was only done by a few crippled sub-characters.

 Because it was tremendously expensive.

 It took at least 10,000 of these potions to earn enough experience to be able to prepare the skills and stats of the so-called intermediate level using the Dyke Battle Method. In total, it was 1.2 billion CL. The only people who could prepare such an amount of money with a whimper were, after all, those who had other main characters.

 On top of that, the experience value that you could gain by defeating a monster depended on the amount of experience value you had accumulated. In other words, the more experience you gain, the less experience you gain from the weaker demons. In other words, once the Viper Zombie has gained enough experience to become strong enough to turn into a small fry, this Dyke Strategy will no longer be useful.

 Therefore, while the dyke strategy is a great way to gain experience at the beginning of the game (as long as you're willing to pay for it), it's only good for the beginning stages and won't work after the intermediate levels.

 It's just that it's the best way to get strong as quickly as possible, and it's the best secret technique.


'I never thought I'd see the day I'd do it: ......
 Deep in a large cave behind the mine, about two hours' horse ride from the royal capital. It was supposed to be a famous hunting ground, but there was not a single person there.
 Maybe the dyke warfare method has not yet been discovered in this world. Or maybe the potions are too expensive and no one does it, or maybe there are not enough beginners. It's a bit of a mystery to me, but the fact that there's no one there means that you can hunt all you want. I was lucky.

 After going on for a while like that, we found out something. The inside of the big cave was strangely dark compared to the game. I took out the cantera I had bought at the grocery store from my inventory and moved on, holding it in my left hand. Maybe it's because I bought the most expensive cantera, but this time the inside of the cave became unusually bright.

'...... wow.'
 He was. We found them. Swarming viper zombies. They were disgusting, snake-like moray eels over a meter long. Just looking at them was horrifying, but the mucus was rubbing against each other, making nasty sounds, and the smell of decay was horrible, which appealed to the five senses.

 I want to end it quickly and leave, so I sneak up to them so they don't get a target, and throw the potions at them one by one.

 It's a good thing that you've got a good idea of what you're looking for.

 Oh...... something might feel good.

 Once you wipe them out, you can move on to the next hunting ground. I'm going to repeat this endlessly and come back to the original hunting ground and wipe out the viper zombies as they come up again.

 So I don't take a break at all, I just keep throwing potions, and finally I throw all 630 of them.

 The amount of experience is well above par. At this rate, I'll be able to get through most of the essential skills and raise my skill rank a bit in the near future.

''Oh no, it's getting dark.

 The sun was setting as we emerged from the cave.

 It's even darker than I thought it would be. And I couldn't see my horse, which I had just bought. It was so expensive there that I was worried.

'Buhhhhhh,'
 I thought it was ...... and there it was. It was just too dark to see clearly because of the black hair. Oh, alright, alright, Seven Stay-O. You're too dark to see. You'll figure it out.

"Oh, yeah, yeah, of course.
 Then it occurred to me. I decided to learn a riding skill since I got a good amount of experience there. The requirement to learn it is to ride a horse for more than 5 minutes, so I've already met it. Then I raised my rank from 16th level to 9th level at once.

 The riding skills jump up from 9th level to accelerate, precision and stability. The amount of experience required is also small, so it is common knowledge that stopping at 9th level at the beginning of the game is the most cost-effective way to learn.

Okay, I'm going home, Seven Stay-O.
 I straddled the Seven Stay-O and hurried home. The road from the mine to King's Landing could be taken from the mine to King's Landing with my eyes closed, as I'd gone back and forth so many times during my Beta days.

 After a while, I could see the streetlights. Finally, the King's Landing. Let's get something to eat and drink, take a bath and go to bed!



Stop! Who are you!


 ............ Oops. I have a bad feeling about this: ......