105 Introduction and arrangement of summoning techniques up to Chapter 2
Obtained from summons level 1. Has a good ranged debuff effect. Does not always work.
Taken from summoning level 1. It is the only attack-driven strain. Attacks enemies with high strength and attack power.
Obtained from summons level 2. Good at spotting and espionage.
Summoned from level 3. Can turn into a recovery potion. Using the special skill will not allow you to return to the summoned animal.
Retrieved from summon level 4. Defensive subject .
Obtained from summons level 5. Buffing subject. Use the ability to swim through the ground.
Insect system Durability, quickness
Beast lineage Physical strength, attack power
Bird system Quickness, intelligence
Grass lineage magical power, good luck
Stone system Physical strength, endurance
Fish lineage intelligence, magical power
Summoner's special skills and effects
H jumping Just jumping around.
G. Provokes the enemy into a furious state
Sucks up the power of the enemy. Does not increase its own power.
E Scale powder puts the enemy to sleep.
D spider silk stops the enemy. slows it down.
H Run around Just run around. Dig a hole 30 cm in radius and 1 meter deep. After F rank, it does about 1.5 times the damage of a normal attack.
G-voice mimicry Knowing the name, can imitate the voice of the subject who has heard the voice
F. Conveyance untested because there was no one to convey. Stay tuned for chapter 3.
E Eagle's Eye I can look for objects in an area with a three-kilometer radius.
You cannot search beyond the obstacle. The skill is only active during the day.
D Eye of the Hawk Search for objects in a three-kilometer radius.
You cannot search for the end of the obstacle. The skill is only active at night.
F Aroma Reduces recovery time from 6 hours to 5 hours.
E Grass of Life Regenerates health 1000 times when used. Use it to lose it.
D-Magic Fruit regenerates magic 1,000 times. Will be lost when used.
Protect yourself at all ranks, becoming 1.5 times more durable than normal protection.
D. Splattering Physical Magic Evasion Increase
Summoner's name and appearance
H Denka Grasshopper. Larger than a grasshopper.
G. Pyonta A frog. About as big as a bullfrog.
F-Chu Hill. Curled up as big as a volleyball.
E swallowtail butterfly. One meter from wing to wing.
The spider. 1.5 meters long.
H choloske rat. About a rat.
G-mole. A small dog.
F. Porgy. About an Akita dog.
E Tama. A saber tiger. Height 1.2 meters. Two meters long.
D-bear. 2.5 meters long.
G. Chappie parrot.
F poppo pigeon.
E hawk. A hawk with a wingspan of about 2 meters.
D hollow An owl. 1.5 meters with wings outstretched.
F-apo Apple. The limbs are growing.
E Mametaro peas. They grow limbs.
D jagweed potatoes. They have arms and legs.
E-cabeo made of stone. An eraser with arms and legs. 1.5 meters long.
D. Bronn. Copper armor. Medieval European style. 2 meters long. Shield is 2 meters long and wide.
D. Harami salmon. . about 2 meters.
How did you get your skills?
1 year and 00 months, grimoire acquired, summon level 1, summoner H-rank
1 year and 10 months old, summon level 2, acquisition of synthesis skills
3 years and 00 months old, Summoner G rank
5 years and 11 months old, summon level 3, enhanced skill acquisition, summons F
-7 years, 09 months Summons level 4, storage skill acquisition, summoned animal E
9 years and 10 months Summons level 5, shared skill acquisition, summoned animal D
The magic consumption of each skill
Summoning, storing and sharing consumes 0 magic power
Generation depends on the rank of the summoned beast
H-rank magic power consumption 2
G-rank magic power consumption 5
F-rank magic power consumption 10
E rank magic power consumption 20
D-rank magic power consumption 50
Synthesis is fixed at 5 magic power consumption
Enhancements are fixed at 10 magic power consumption
Combination of the z-synthesis
Bird systems Insects and beasts
Grass systems Insects and birds
Stone System Birds and Grass
Fish system Grass and stones
The number of magic stones needed to generate and synthesize
Generation and synthesis from E rank requires gravestones. The required gravestones are those of that rank.
1 piece of animal lineage
3 bird strains
5 pieces of grass strains
Stone system 9 pieces
15 fish strains
Enhancement level and the number of statuses increased by two as a blessing
Level 1 Increase to +10
Level 2 Increase to +20
Increase to level 3 +50
Increase to level 4 +100
Increase to level 5 +200
Any amount of anything 30 centimeters square will fit in there.
End of chapter 2, what is in storage at the next point
Food (dried meat, dried potatoes, bread, mormo nuts, etc.) for more than a month
A full pool of water
300 kilograms of firewood
Mithril's sword, Dagraha's rapier
Sharing allows you to share sight and hearing.
Allow shared summons to use instructions or special skills.
You can share more than one summons.
You can share one summoner for every 200 intelligence, including blessings, that you can share.
You must be within a visible location within a 50 meter radius to share.
You can un-share a summon from a distance of more than 50 meters.
You cannot re-share if you are more than 50 meters away.
The Relationship Between Intelligence and Instructions
The intelligence of a summoner varies by strain or rank. If they are low in intelligence, they will not listen to instructions. However, you can activate special skills.
With 100 intelligence, you can listen to commands.
With 400 intelligence, you can work with other summons (hypothesis).